Wednesday 13 March 2013

ICT Best Practice Seminar March 2013

Welcome to the second ICT Best Practice Seminar of the 2012-13 academic year. Click here to download an Agenda for today's Seminar.

Michael Moore's Presentation






Gareth Jones - Hotwells Primary School  - Lego WeDo or Lego WeDon't?

An introduction to Lego WeDo - What is it and is it worth the investment? This session is for teachers who are looking for imaginative ways to incorporate Control Technology across the curriculum.

Click here to view Gareth's presentation

Lego WeDo in action




Saturday 23 February 2013

ICT Best Practice Seminar - Thursday March 14th 2013


ICT BEST PRACTICE SEMINAR
FOR ICT SUBJECT LEADERS
IN THE PRIMARY PHASE
14th March 2013

Engineers House, Clifton



Please contact Paul Conway to book places on the ICT Best Practice Seminars.

Paul Conway (0117  352 1453)




Total places available: 40



Friday 14 December 2012

ICT Best Practice Seminar Follow Up Post

Here are some of the resources/links/information that you requested during the ICT Best Practice Seminar.

Voki Tutorial

 

Using Voki to edit writing Youtube video   http://youtu.be/Y9gHpIH9RTA


Naace 3rd Millennium Learning 




Ofsted E-Safety Information

Click here to view the Ofsted Briefing and Information page 2012. To access the E-safety information unzip the file and select 'Inspecting E-Safety'.


Sunday 18 November 2012

ICT Best Practice Seminar- November 2012

Welcome to the first Primary ICT Best Practice Seminars of the 2012-13 academic year. 

Please follow the link to access the 'live' Primary Pad Seminar feed.


Tom Barrett -  Using Voicethread for Writing Ideas and for Peer Marking

Here is a link to a blog post written by Tom Barrett reflecting on his use of Voicethread to  stimulate writing ideas as well as peer marking. 







David Mitchell  - Quadblogging

Watch the videos below to learn about the Quadblogging movement.








David Mitchell reflects on the impact of blogging.
'It was well documented by BBC1 last year that boys in my class were writing 70,000 words in one year on their blog. Not only this, but a shift from 9% Level 5 to 60% Level 5 in 12 months with ALL pupils making 2 years progress in 12 months for the last three consecutive years in Year 6 shows that this was working! '   http://deputymitchell.com/boys-love-writing/ 
Impact of Quadblogging  http://quadblogging.net/highlights/


Digital Leaders in Schools


http://www.digitalleadernetwork.co.uk/ 

Digital Leaders in Schools Blog Posts

http://ianaddison.net/tag/digital-leaders/


http://www.gr8ict.com/digitalleaders/


http://www.kristianstill.co.uk/wordpress/digital-leaders/


http://nickynewbury.wordpress.com/2012/07/02/we-now-have-our-digital-leaders-let-the-fun-begin/


Evernote










Image from: http://evernote.com/evernote/






Notosh Reflection on using Evernote for assessment.


Learning with ipads reflection on using Evernote for assessment.



Hastags (#) In Education 

Follow the link below to read an article written by Edudemic reflecting on the growing use of # (Hastags) in education.  http://edudemic.com/2012/06/2012-twitter-hashtags/



The 20 Best Pinterest Boards About Education Technology - http://edudemic.com/2012/10/pinterest-education-technology/


Twitter for CPD - To Tweet or not to Tweet! - (A Personal Reflection).

or why tweet at all? 

For me the answer to this question is quite simple. I subscribed to Twitter just over 2 year ago to follow people of interest and to build personal CPD networks (alternatively called Personal Learning Networks PLN). As teachers we are just too busy to spend all of our time trawling through the world wide web looking for new inspirational ideas or to find answers to existing problems.

I started by following Tom Barrett on Twitter (@tombarrett) just over 2 years ago and have not looked back since. By looking at Tom's Twitter streams I was able to identify other people of interest. Pretty soon I had built my own Personal Learning Network (PLN), which is continually growing and diversifying. Furthermore, it is thanks to my PLN that I have kept updated on new ways of using ICT to support my own and others' teaching and learning. It has progressed my knowledge significantly and provided a forum to 'ask ' for advice. However, this is not just a one sided arrangement, I regularly answer requests for advice/help and hopefully make a difference to other professionals PLN's. Through using Twitter to create PLN's knowledge and skills are shared and built upon in real time. People who before the advent of the internet and Twitter would never have interacted now are able to collaborate and build links.

So Why use Twitter to develop PLN's?

Well there are obvious alternatives especially with the introduction of Google+, however for me Twitter's word limit of 140 characters forces people to be concise, which makes it easier to quickly sift through posts and decide which are most relevant. I also like the way Twitter informs you of other people who share similar interests or follow the same people as you do.

CPD...The Future...

I hope that in the future teachers will be able to personalise their own CPD through building Personalised Learning Networks. Furthermore, I hope that CPD will not be something that 'happens' a couple a times of year (if you are lucky!) but will instead be a continual cycle of reflective practice involving the professionals that 'do' the job every day! Nearly two years ago I started this blog with the aim of sharing not only my own knowledge and skills, but that of others! There are so many outstanding ideas that teacher have but remain hidden behind locked classroom doors. So why not sign up to Twitter today and start building your own Personal Learning Network...The best form of CPD that I ever signed up to!

Here are some of the people I follow on Twitter as part of my Personal Learning Network (I have included part of their Twitter profile header).....

@tombarrett
Inspiring and engaging learners with (and without) great educational technology. Currently working as a Senior Consultant with Notosh.

@simfin
Presenter and guide on e learning, new technologies and e safety.

@timbuckteeth
Web 2.0 researcher, author of The Digital Classroom, Associate Professor of learning technology, international speaker, disruptive activist. 

@stevebunce
VITAL CPD Leader for NE England. Digital Storytelling, Game-based learning, consoles in schools. Play, Creativity & Fun. Apple ADE, Google Certified Teacher GCT.

@primarypete
 UK Primary School Teacher interested in innovation, creativity and collaboration. ICT AST.

@deputymitchell
Deputy Head at HeathfieldCPS in Bolton UK, Google Certified Teacher, Quadblogging founder & hooked on getting kids blogging to a GLOBAL audience

@nickynewbury
Currently Y5 teacher, moving to Y4 in Sept. ICT co-ordinator in Wiltshire, mum of four who loves GBL and sharing ideas and all things ICT. 

@ICT Magic - Year 5/6 Teacher in Colchester. Sharing ICT & other School resources on my award winning Wiki athttp://j.mp/ictmagic & my http://j.mp/ICTnetwork. 


@ICTEvangelist Learning | TeachMeet | ICTAC | Computing | Digital Learning | Digital Leaders | Author of The Perfect ICT Lesson - http://ictevangelist.com

@timrylands - MYSTeriously known as the games bloke. In reality the virtual is just part of IT. Home is where the post is.. · http://www.timrylands.com

PrimaryICT

Follow PrimaryICT101 on Twitter

A wonderful video by Marc-André Lalande an educator from Canada (Twitter ID: @malalande) outlining how Twitter can be used as a CPD tool through creating personal learning networks (PLN).



Interesting Twitter Reflections



@primarypete - A post about teachers using Twitter at his school.

http://primarypete.net/tweeters-tweeters-everywhere


@NickyNewbury - A post about her experience of using Twitter in school.

http://nickynewbury.wordpress.com/


Twitter Infographics




Source: Touchagency.com 



Inspirational Education Blogs
Here is a list of 10 inspirational education blogs .

1. David Mitchell @deputymitchell http://deputymitchell.com


2. Tim Ryland @timryland http://www.timrylands.com/


3. Ian Addison @ianaddison http://ianaddison.net/


4. Simon Haughton @simonhaughton http://www.simonhaughton.co.uk/


5. SImon Mills http://twowhizzy.blogspot.co.uk/


6. Oliver Quinlan @oliverquinlan http://www.oliverquinlan.com/blog/


7. Tom Barrett @tombarrett http://edte.ch/blog/


8. Ewan Mcintosh @ewanmcintosh http://edu.blogs.com/edublogs/


9. 100 Word Challenge http://100wc.net/


10. The Whiteboard Blog http://www.whiteboardblog.co.uk/


Gamification or Game-Based Learning

Game Based Learning can:

  • Encourage children to take ‘risks’ with their learning
  • Develop problem solving skills
  •  Improve childrens’ views on learning
  • Improve communication
  • Increase motivation/engagement
  •  Develop creativity
  •  Improve collaboration
  • Enhance links between home and school life
  • Overcome barriers referred to as the Digital Disconnect.
adapted from   Groff et al (2010) + Kirkland et al (2010)

Here are some interesting views on how Game Based Learning or Gaming can support teaching and learning.

Video Games and Education


Reading around the subject, I  found a number of interesting case studies where teachers have used Game-Based Learning to achieve some or all of the objectives mentioned above. I would recommend reading the following blog posts if you are interested in implementing Game-Based Learning strategies.

Tom Barret - http://twitter.com/tombarrett

Using Endless Ocean (Wii) in the Classroom – Making a Class Aquarium for Descriptive Writing


In this blog post Tom describes how he has used the Endless Ocean Wii game to stimulate descriptive writing with his class.


Marc Faulder- http://twitter.com/marc_faulder

Using Kinectimals to Support Play in the Early Years Classroom

http://edte.ch/blog/2011/02/20/using-kinectimals-to-support-play-in-the-early-years-classroom/

Marc used an X-Box Kinect and the game Kinectimals as a stimulus for a project looking at animal homes. Marc created a blog entry to reflect on how his Game-Based Learning strategies impacted on children's learning and his own professional practice.


(If you have not seen the Kinectimals game before - see  the YouTube video below!)





Guitar Hero - Collaborative Story /Biographies

This blog post explores how the game Guitar Hero could be used to stimulate creative writing.










Dr Kawashima's Brain Training (Nintendo DS)

The Learning and Teaching Scotland website reports how Dr Kawashima's Brain Training  game was used in a primary school in order improve children's mental maths scores.


 http://www.ltscotland.org.uk/sharingpractice/i/improvingmentalmaths/introduction.asp?strReferringChannel=usingglowandict&strReferringPageID=tcm:4-478011-64


Using the game Myst to engage and motivate reluctant writers

http://www.ltscotland.org.uk/video/m/myst02p7markswritinghasimproved.asp?strReferringChannel=deletion
















Another case study from the Learning and Teaching Scotland website exploring how the game 'Myst' can be used to engage and motivate reluctant writers.


Tim Ryland   http://twitter.com/timrylands
I find that I spend hours sieving through Tim Rylands website/blogs/Twitter posts for inspirational ideas.
Tim Ryland- the story so far....   http://www.timrylands.com/html/the-story.html

If you are looking for ideas of how you can use Game-Based Learning/Digital Literacy to raise standards then look no further. There are enough ideas here to last you a whole academic year!





This game can be used to consolidate Maths, English or Science skills. I really like the way children can compete against each other safely online either at school or at home. There is an option to design your own Avatar which the children seem to really enjoy. By entering a Class League name you can create a 'virtual room' where up to 30 children can compete against each other.  The graphics and sounds are super and I particularly like the league position update after every round. I have thought 

about using this for homework as a Saturday morning challenge! 




Another similar on-line program is Tutpup which follows the same strict e-safety rules, but allows children to compete against peers from around the world. I also like the 'Hall of Fame' and 'Certificate' area which enable children to work through progressively more difficult levels. I have not trailed this with my class properly yet, but intend to do so during the summer terms.






Kodu - http://research.microsoft.com/en-us/projects/kodu/

Kodu is a free program produced by Microsoft which enables users to design, build and play new games. The completed games are visually stunning and are completely created using the tools within Kodu. Completed games can be uploaded to X-Box Live and played either on a PC or X-Box. You can even control your Kodu characters using an X-Box controller. I have experimented using this program with a lunch time technology club that I run and have been amazed with the results. This type of Game-Based Learning challenges children to develop many of the essential 'learning to learning' skills that we hope will make them successful life long learners. Follow the links below to find out more about the educational benefits of using Kodu and for ideas of how to use it in the classroom.

Check out the Kodu Promotional video!

Another great thing about Kodu (especially for those of us who are not yet confident using Game-Based Learning strategies) is the large selection of video tutorials which are available on-line.

 If you are thinking about planning a Game-Based Learning experience, I would suggest you consider the following points:

-Game-Based Learning experiences need to be well planned

-Children need to have a clear set of rules/expectations.

-School Leaders must ensure that parents/carers understand the educational benefits of this type of learning.

-Teachers need to understand the technology being used.
                                                                                           Groff et al (2010)

Articles which I hope you might find interesting/useful
The impact of console Games in the Classroom
Games-based experiences of learning
Games-Based Learning Experiences: Testing the principles with teachers and students







Thursday 11 October 2012

A New Direction - The Primary ICT Best Practice Seminars















I am pleased to report that the Primary ICT Subject Leaders' Meetings will continue this year under a new name and format. The meeting will now be entitled the 'Primary ICT Best Practice Seminar' and will be jointly planned by a School Improvement Officer (Michael Moore), Primary AST (Chris Unsworth) and school colleagues.

The seminar are designed  to:


  • update subject leaders on developments in ICT  nationally and locally.
  • support fulfilling the role of subject leadership in ICT.
  • show case successful practice and strategies used in schools.
  • explore the impact of the new Ofsted framework.
  • provide CPD sessions that will be certificated for you to use as part of your  personal CPD programme.

All three ICT Best Practice Seminars will have a different agenda.
Dates:

Term 2 

Date: Tuesday 20th November 2012
Time: 9:30 - 3:30 (Tea and Coffee available from 9am)

Term 4

Date:Thursday 14 March 2013
Time: 9:30 - 3:30 (Tea and Coffee available from 9am)

  

Term 6

Date:Thursday 20 June 2013
Time: 9:30 - 3:30 (Tea and Coffee available from 9am)



Please contact Paul Conway to book places on the ICT Best Practice Seminars.



Paul Conway (0117  352 1453)




Additional Information:

Total places available: 40
Deadline for bookings: 2 weeks before event
There is charge of £50 for attending this seminar for local authority schools and £85 for academies.

An agenda for the November seminar will be published shortly.